Today we await another 4Dframe initiative in the coming October in Korea. That is a fascinating STEAM (Science, Technology, Engineering, Arts, and Mathematics) festival.
Do you want to explore more about 4Dframe ? The 19th International Mathematical Science Creativity Competition (IMSCC) is the right place. This event has been grown significantly since its inception, becoming a global platform for showcasing talent and collaboration.
This year’s theme "Pioneering Space: Go to the Moon and Mars Together" is an inspiring concept! It aligns with humanity's growing interest in space exploration and the dream of establishing a presence on other celestial bodies.
If you're thinking of participating, you could explore ideas like creating habitats for astronauts, developing renewable energy systems for space, or even designing educational tools to inspire the next generation of space pioneers.
Would you like to know more about the competition's themes ? That will be the fantastic combination of ideas, Let me share some thoughts to inspire you:
Founder & Chairperson of the Association for 4DFrame(A4D)
Former Chairperson of the National Science Museum of Korea
Chungwon Cho
Today we await another 4Dframe initiative in the coming October in Korea. That is a fascinating STEAM (Science, Technology, Engineering, Arts, and Mathematics) festival.
Do you want to explore more about 4Dframe ? The 19th International Mathematical Science Creativity Competition (IMSCC) is the right place. This event has been grown significantly since its inception, becoming a global platform for showcasing talent and collaboration.
This year’s theme "Pioneering Space: Go to the Moon and Mars Together" is an inspiring concept! It aligns with humanity's growing interest in space exploration and the dream of establishing a presence on other celestial bodies.
If you're thinking of participating, you could explore ideas like creating habitats for astronauts, developing renewable energy systems for space, or even designing educational tools to inspire the next generation of space pioneers.
Would you like to know more about the competition's themes ? That will be the fantastic combination of ideas, Let me share some thoughts to inspire you:
Founder & Chairperson of the Association for 4DFrame(A4D)
Former Chairperson of the National Science Museum of Korea
Chungwon Cho
From Intelligence to Responsibility in the New Space Age
: STEAM Education for Action Competence and Planetary Wellbeing
Dr. Kristof Fenyvesi
Finnish Institute for Educational Research, University of Jyväskylä
Experience Workshop STEAM Network, Finland
(www.experienceworkshop.org)
As space exploration becomes increasingly accessible and artificial intelligence redefines learning environments, education faces urgent challenges in aligning technological advancement with ethical responsibility. The so-called New Space Age—driven by commercial interests and rapid innovation—demands a reorientation of educational aims to address planetary and interplanetary futures. This keynote explores how STEAM education can support the development of Action and AI Competence to prepare students for complex ecological, ethical, and technological challenges. Grounded in the frameworks of Education for Planetary Wellbeing (EfPW) and the GreenComp sustainability competence model, the talk emphasizes the need for transdisciplinary learning that integrates systems thinking, critical reflection, and civic engagement. Building on the concept of cosmogogy (Lindsay, 2025) and creative ecologies (Harris, 2017), the presentation positions schools as ecosystems where students not only gain digital and scientific competencies but also develop ethical awareness and collective agency. The focus is on how education systems—through experiential, project-based, and AI-enhanced pedagogies—can cultivate responsible futures thinking and support sustainable action within and beyond Earth. The keynote draws on Finnish and international educational practices to illustrate practical approaches to implementing these goals, while raising critical questions: How can we ensure responsible use of AI in educational contexts? What competences are necessary for learners to contribute meaningfully to planetary and space-related sustainability? And how can STEAM education serve as a bridge from technical expertise to ethical foresight?
Dr. Kristof Fenyvesi
Finnish Institute for Educational Research, University of Jyväskylä
Experience Workshop STEAM Network, Finland
(www.experienceworkshop.org)
As space exploration becomes increasingly accessible and artificial intelligence redefines learning environments, education faces urgent challenges in aligning technological advancement with ethical responsibility. The so-called New Space Age—driven by commercial interests and rapid innovation—demands a reorientation of educational aims to address planetary and interplanetary futures. This keynote explores how STEAM education can support the development of Action and AI Competence to prepare students for complex ecological, ethical, and technological challenges. Grounded in the frameworks of Education for Planetary Wellbeing (EfPW) and the GreenComp sustainability competence model, the talk emphasizes the need for transdisciplinary learning that integrates systems thinking, critical reflection, and civic engagement. Building on the concept of cosmogogy (Lindsay, 2025) and creative ecologies (Harris, 2017), the presentation positions schools as ecosystems where students not only gain digital and scientific competencies but also develop ethical awareness and collective agency. The focus is on how education systems—through experiential, project-based, and AI-enhanced pedagogies—can cultivate responsible futures thinking and support sustainable action within and beyond Earth. The keynote draws on Finnish and international educational practices to illustrate practical approaches to implementing these goals, while raising critical questions: How can we ensure responsible use of AI in educational contexts? What competences are necessary for learners to contribute meaningfully to planetary and space-related sustainability? And how can STEAM education serve as a bridge from technical expertise to ethical foresight?
Hello everyone,
This is the IMSCC 2025 Organizing Committee.
We are pleased to announce the list of finalists and the Main Competition guidelines. Please check the attached list and announcement below.
Please note that some teams whose submitted files have not yet been fully cross-checked with their application forms, or teams that were previously omitted, may still be added to the list. However, the assigned participant numbers will remain unchanged.
If there are any errors in your team name, please contact us at admin@ngfsteam.org, and we will make the necessary corrections.
Barcodes for on-site registration will be distributed sequentially after the Chuseok holiday.
Thank you.
— IMSCC 2025 Secretariat
Main Competition Information
19th International Mathematical Science & Creativity Competition (IMSCC 2025)
Date: October 18, 2025
Venue: Gyeonggido Business and Science Accelerator (GBSA) (107, Gwanggyo-ro, Yeongtong-gu, Suwon-si, Gyeonggi-do, Korea)
General Information
Participant Registration & Badge Pick-up: 08:30–10:00 (Entrance Registration Desk)
※ Three registration booths will be available. Participants should register with the barcode received via text message. Barcodes will be sent sequentially before the competition day.
Basic Rules:
※ All modifications must be completed by 10:30 (competition start).
※ Mechatronics participants must bring a smartphone and battery; Software participants must bring a laptop.
Additional Rules by Division
Program Schedule (October 18, 2025)
※ The schedule may be subject to change.